Call of Duty WW2 Update Available Now

Since Call of Duty WW2 came out a few days ago, people are really enjoying the game! They are essentially saying that this is one of the best COD games that has been put out in the past few years – which sort of makes sense considering the last few CODS were not BOTG.

Call of Duty WW2 has without a doubt been successful not only in a players standpoint, but also commercially I hope we see some sales data eventually, but right now it’s sort of a guessing game as to how much Sledgehammer made from Call of Duty WW2.

Even though the new COD has surpassed the other CODs and a lot of people love it, it still has some issues in the error, connection and glitch department. Because of this, Sledgehammer has put an update out to hopefully fix a lot of these issues.

Personally I have not experienced any issues since day 2 of playing Call of Duty WW2. But, if you are, you can appreciate the fact (or should appreciate it) that they are putting out an update quickly to try to fix any issues you might still be having.

“The patch weighs in at around 1.1 GB and is out now on PS4 and Xbox One; Sledgehammer says another update for consoles will follow within a day, and that a PC patch is coming soon.”

Call Of Duty: WWII Update 1.05 Patch Notes

Multiplayer Updates

Connectivity improvements and optimizations
Fixed de-ranking issues
Addressed an issue where players encountered an infinite load screen
Leaderboard stability improvements and bug fixes
General UI improvements
Loading optimizations
Split-screen functionality improvements
Added new unlock inventory stars to indicate when new items are added
Adjusted hit marker audio to be higher default level (note: can be adjusted in settings)
Fixed out of world exploits on Gustav Cannon and Sainte Marie du Mont
Espionage Basic Training – Reduced painted time from 10 seconds to 6. Made it so only bullet damage paints you.
Weapon tuning to allow for one shot kills outside of hardcore mode, enabling challenge completion.
Fixed infinite flamethrower bug
XP Earn rate tuned in Operation Neptune
Fix issue of shotgun variants not appearing
Emblem Editor and visualization improvements
Game battles Improvements
Fixed Gridiron Ball exploits

Multiplayer Weapon Tuning Updates

Buffs

Walther Toggle Action Shotgun – Damage increased at extremely close range
Bren LMG – Increased damage per shot
LMG Bipod – Sped up ADS time when in bipod stance

Nerfs

BAR Rifle – decreased fire rate and widened hip fire spread
STG44 Rifle – widened hip fire spread
FG42 Rifle – increased recoil and widened hip fire spread
Machine Pistol – decreased damage ranges

Sniper Class

Fixed a bug with all Sniper Rifles zooming to exact center when aiming down the sights.

Nazi Zombies Updates

Zombie Map Exploit Fix – clipping into a zombie spawn closet using revive mechanic in Laboratory

Fixed Klaus pathing
Fixed out of world exploit – The Final Reich