More In-depth Info About Bethesda’s Creation Club

When I first heard about Bethesda’s Creation Club I was super excited – not because I am a modder or a developer of pretty much anything relevant to the gaming today, but just because I thought it sounded like a cool concept. You go in, you create a mod, and people pay for said mods.

The more I heard about it though, it seemed, well, like crap. From what other sites were saying the mod had to pay to join the club. Then the player had to buy the mod. Then the modder got nothing but notoriety in return.

After doing a little more search and looking at Bethesda’s Creation Club it seems that some people got a little confused or maybe they were just trying to create something to cry about – I don’t know.

Bethesda’s Creation Club works very simply. The creator applies for a position in the club. IF the creator is accepted they can then create mods for the games in question. The MOD is then paid, just like anyone else at Bethesda. There are no actual monetary mentions on their website so I can’t say for sure whether the mods get paid good money or not. I guess as a modder you will have to join up and see for yourself! Once you create your mods they will then be available for download by the player – who is the person that pays (which makes more sense!).

There is also no real information as of right now how much the player will be charged to download the mod, but I think once the ball really gets rolling on Bethesda’s Creation Club we will probably be a little more informed on how it works, prices, etc. This is the information that is on Bethesda’s Creation Club:

What is the Creation Club?

Creation Club is a collection of all-new content for both Fallout 4 and Skyrim. It features new items, abilities, and gameplay created by Bethesda Games Studios and outside development partners including the best community creators. Creation Club content is fully curated and compatible with the main game and official add-ons.
What types of content will be included in Creation Club?

Creation Club will feature a wide variety of content including but not limited to:

WEAPONS: New weapons, material skins, parts, etc.
APPAREL: New outfits, armor, and items for your character.
WORLD: New locations, decorations, foliage, etc.
CHARACTERS: New abilities, characters, companions, etc.
CREATURES: New enemies, mounts, pets, etc.
GAMEPLAY: New types of gameplay like survival mode, etc.
What platforms will Creation Club support?

Creation Club will be available in Summer 2017 on PlayStation 4, Xbox One, and PC for Fallout 4 and Skyrim Special Edition.

How do I get Creation Club content?

Creation Club is available via in-game digital marketplaces in both Fallout 4 and Skyrim Special Edition and purchased with Credits. Credits are available for purchase on PSN, Xbox Live, and Steam. Your Credits are transferable and can be used in both games on the same platform.

Can I become a Creator?

Whether you are a professional developer, artist, or modder; you can apply to be a Creator here. Be ready to share work you’ve already done as part of your application.

If I’m accepted to be a Creator, what can I create and what is the dev process?

Creators are required to submit documentation pitches which go through an approval process. All content must be new and original. Once a concept is approved, a development schedule with Alpha, Beta, and Release milestones is created. Creations go through our full development pipeline, which Creators participate in. Bethesda Game Studios developers work with Creators to iterate and polish their work along with full QA cycles. The content is fully localized, as well. This ensures compatibility with the original game, official add-ons, and achievements.

Are Creators Paid For Their Work?

Yes. Just like our own game developers, Creators are paid for their work and start receiving payment as soon as their proposal is accepted and through developmental milestones.

Is Creation Club paid mods? (this is the only part that confused me, they sort of go back on what they originally said)

No. Mods will remain a free and open system where anyone can create and share what they’d like. Also, we won’t allow any existing mods to be retrofitted into Creation Club, it must all be original content. Most of the Creation Club content is created internally, some with external partners who have worked on our games, and some by external Creators. All the content is approved, curated, and taken through the full internal dev cycle; including localization, polishing, and testing. This also guarantees that all content works together. We’ve looked at many ways to do “paid mods”, and the problems outweigh the benefits. We’ve encountered many of those issues before. But, there’s a constant demand from our fans to add more official high-quality content to our games, and while we are able to create a lot of it, we think many in our community have the talent to work directly with us and create some amazing new things.
Here is the Application Area:

Pick your username, use your email, mailing address, name, etc and also include any pertinent links to images, your website, portfolio, etc. Also, make sure you include as many of those social profiles as you can which will showcase your work – if you have not signed up for at least the big 4 (Instagram, Facebook, Twitter, YT), make sure you sign up, fill out your profile, post some of your work, etc before filling out the application. Companies like Bethesda’s Creation Club are just like any other “business” model. They want to see who you are, what kind of work you can do and most importantly what you can bring to Bethesda’s Creation Club.

Oh! And you have to be at least 18 years old.