Destiny 2 Curse Of Osiris – Mercury

To be honest, when I first heard about Destiny 2 Curse Of Osiris it didn’t even dawn on me that Osiris was inspired by Egyptian culture. But, after playing Destiny 2 Curse Of Osiris over the course of the past few days, it pretty much smacked me in the face! The entire DLC for Destiny 2 Curse Of Osiris is VERY Egyptian. So far I have not seen any pyramids, but the music, the land/world, and all of the details are very much of Egyptian culture. I’ll be honest; I like it.

I have to wonder if they did that because they knew about Assassin’s Creed Origins or if this was actually their own idea. Either way; I’m pretty happy.


In Destiny 2 Curse Of Osiris, we go to Mercury. At first glance (through the missions) you might not realize that this is an Egyptian like land. In fact, when I first visited it through missions I saw lush trees, golden fields, and a pretty amazing skyline:


It actually looked a lot like the Savannah. But, once you reach the actual “lighthouse” that’s when you begin to see all of these ancient Egyptian artifacts and objects around the world:

Music Soundtrack

The music of Destiny 2 Curse Of Osiris is very dramatic and sometimes soothing depending on where you are and what you’re doing (wandering around vs doing a mission). You can actually check some of the music out below.

Boss Fights

I played completely solo and plan to for the duration of the game. The bosses were, in my opinion, perfect so far. They weren’t all incredibly easy, but they weren’t incredibly hard either to where I was throwing my controller across the room! They were challenging solo but I got through them just the same.

The Infinite Forest

I had no idea what to expect in the Infinite Forest. The positives; it’s easy to get through and you can kill enemies along the way. The negatives: It’s tedious, it’s the same thing over and over and over again. When I know I have to go through the Infinite Forest to go to another location, I get pretty annoyed. You have to keep running through different platforms and opening doors to get to another set of platforms. At one point it just seems to go on forever and I stopped and wondered, is this a glitch. Am I stuck in time? Where is the ending!?!

The only really really really food thing along the way; the platforms and different spaces are pretty pleasing aesthetic wise. Other than that, I can really do without the Infinite Forest from Hell.

The Size of The Planet

I always said that Nessus was my favorite planet in Destiny 2. While that still stands true, Destiny 2 Curse Of Osiris is pretty close behind. The biggest issue with mercury is it’s so small. I mean you can run around the outskirts of the map in less than 25 minutes, 20 if you don’t stop to pick anything up or kill anything. I would say that’s probably the most disappointing thing about Destiny 2 Curse Of Osiris because I personally expected a MUCH larger space to play in.

To put it into perspective, you cant even use your sparrows on Mercury. Its just way too small!

Overall: I like Destiny 2 Curse Of Osiris, I like Mercury, but there are a few things I feel like they missed the target on.

FYI for those of you who are wondering if the “update” from Bungie (the one that will give us more/better rewards) is actually legit, I can say on my end it is.  Usually if I grind for 3 hours I might fill my engram slots up 1.5 times (that’s 15 legendary engrams and bright engrams combined).

Last night while playing, I filled up my 10 slots, 4 times full of more legendary engrams than I ever thought imaginable and a few good bright’s as well as 3 exotics.  Out of the, say 35 legendary/exotic engrams I got, at least 28 out of my 35 were good enough and high enough to actually USE instead of dismantling them.  So yea, I would say whatever they did, worked.

I was happy to see that continual opening of the loot sectors on Mercury had me getting a variety of blue as well as purple gear.