Review Round Up For Hello Neighbor

Well, its been a few weeks now and more and more people have put their official reviews out for Hello Neighbor. If you still don’t know about this title, you can check a summary out below.

You move into a brand new suburb and notice your neighbor is hiding something in his basement. The only logical thing to do is to break into his house and figure out what he’s hiding. Hello Neighbor is a stealth horror game about sneaking into your neighbor’s house to figure out what horrible secrets he’s hiding in the basement.

You play against an advanced AI that learns from your every move. Really enjoying climbing through that backyard window? Expect a bear trap there. Sneaking through the front door? There’ll be cameras there soon. Trying to escape? The Neighbor will find a shortcut and catch you.

When I first heard of the game way back when it sounded really interesting, but the thing about games is that while they look interesting on paper, once they are released there’s no telling which way they will go. People either love them or hate them – but usually, they fall somewhere in between love and hate.

I still want to get this, but chances are I will wait a while longer to make a final decision.

Here are some official reviews for Hello Neighbor if you’re still on the fence.

IGN – TJ HAFER – 4.1 out of 10

“Hello Neighbor is a frustrating slog through a gauntlet of illogical puzzles that rely on persistence and thoroughness far more than cleverness, observation, or ingenuity. The stealth is hit-or-miss, alternating between feeling too punishing and borderline irrelevant from act to act. Some clever level design and a clear talent for making me feel creeped out eased the frustration, but don’t present enough of a reason for me to recommend anyone put themselves through 15-20 hours of this. I wish I’d just stayed on my own side of the fence.”


PC Gamer – Chris Thursten – 38 out of 100

“Frustrating, buggy and overly dependent on trial-and-error, this is a missed opportunity. Sometimes when you’re creeping through the neighbor’s kitchen listening for the sounds of him moving about in another room you get a sense for the atmospheric home-invasion adventure this could have been. But then something goes wrong—you repeatedly collide with a low frame while trying to mantle through an open window, your hands clip through the floor while cowering under the bed, the object you’re holding pings off at an odd angle never to be seen again—and the illusion breaks completely. Once it’s gone you can never quite get it back, and when you realize that getting caught doesn’t matter that atmosphere of fear will never really return. A sufficiently enthused YouTuber might be able to summon it back for the benefit of their audience, but for the regular player Hello Neighbor doesn’t earn that kind of investment.”


Game Spot – Justin Clark – 3 out of 10

“Hello Neighbor is a game you persevere in due to sheer luck rather than any sort of actual skill, foresight, or cleverness. There’s no catharsis, insight, or revelations waiting at the end of the ordeal, just a sort of uneasy malaise over what the images and environments near the end are meant to represent. As such, a simple, appealing concept is rendered inert. There’s a wonderful game to be mined out of what Hello Neighbor wants to be, but there’s nothing to be gained from experiencing what it currently is.”


Xbox Tavern – Mark Sherwood – 6.1 out of 10

“Hello Neighbor is a confused game that doesn’t do much to entice those that are new to the experience. There’s a lack of structure in both the story and the gameplay. This alone makes much of the pace rely heavily on trial and error, and although there’s a wide variety of different puzzles to work out, the delivery of each of them can be mind-boggling if you miss out on a single detail. Bugs that has the floor swallowing you in certain places most definitely hurts the fun-factor and when you group this with excessive loading times and texture issues, it makes one wonder why this wasn’t picked up on during QA. If however you can overlook these faults and make it past Act I, the game does indeed open up to a much more tense stealth adventure. It’s here when the gameplay really cranks it up and has you working for your endgame reach. It’s fair to say that Hello Neighbor is ambitious, perhaps too ambitious, but there’s still a lot of enjoyment to be had regardless. Those that have been watching the development will no doubt have a blast, but for newcomers such as myself, it’s hard to fully stick two thumbs up and recommend this as a well-rounded package.”


XBLA Fans – CHRISTINE MITCHELL – 20 out of 100

“Hello Neighbor has been through several alpha builds on PC, yet on Xbox One we’re going straight to a full release. However, in its current state with distinct lack of polish and muddled gameplay, it feels more like a demo or a modders pet project than anything that should be sat on the Xbox One store. The skeptic in me also suspects that the obscure puzzle design was a deliberate choice to force some hype around the game, as players reach out to internet forums or hit YouTube to watch the many let’s play videos doing the rounds for some answers. However, unless you are a streamer yourself or of an age where you can’t play real horror games, I can’t honestly recommend this to anyone.”


Ooph, maybe it’s a good thing I didn’t get the game! Sounds… rough!